It was 3D Computer graphics what always interested me in general. Now these days I like the freedom to work with real materials too.
Camera tasks on feature films, nonrigid motiontracking, face replacement, pipeline development, set extension modeling
Camera tasks on feature films, nonrigid motiontracking, face replacement, light ref. modelling and tracking, stereo cameratracking 120fps (outch)
Camera tasks on feature films, camera matchmoving, nonrigid tracking
Modeling tasks, styling, ICE-programming, rigging
Modeling tasks, styling, ICE-programming, rigging, texturing, render wrangling, project management
Softimage, 3DEqualizer, Endorphin - Trainer and technical support for 3de, Softimage XSI, Motionbuilder
Ingeneer of Architecture - finished study with master-degree
using 3D-Equalizer - the industry standard
senior skills in Softimage XSI, upper midlevel in Maya and Blender, entry in Houdini
midlevel in python, visual basic, mel script, html
highend experiences in managing vfx post production processes and teams
senior experiences in onset vfx-supervision, set preparation, reference-photography and lidar/ faro scanning
through given personality I am able to raise the team spirit levels.